Close Menu
  • CURRENT ISSUE
    • Cover Story
    • Profiles – Companies, Products & People
    • Spotlight Feature
    • VR Spotlight
    • Favorites & Special Reports
    • Bob Cooney Special Reports
    • Editorial
    • Datebook
    • Columns
      • Q&A with AMOA
      • Q&A with AAMA
      • NOW TRENDING by Howard McAuliffe & Nick DiMatteo
      • George McAuliffe’s GAMEROOM GURU
      • Adam Pratt’s ENDGAME
      • Jack Guarnieri’s JERSEY JACK
      • Beth Standlee’s PARTY PROFESSOR
      • Clint Novak’s PRIZE PATROL
      • FUN ACROSS AMERICA
      • Frank Seninsky’s FRANK TALK
      • Tom Fricke’s REDEMPTION & THE LAW
      • Randy White GUEST ESSAY
  • INSTANT REPLAY
  • PODCASTS & VIDEOS
    • The RePlay Podcast
    • Machines, Myths & Legends
    • Older Audio/Video Archive
  • GET REPLAY
    • Subscriptions
    • Sample Copies
    • Order Back Issues
    • Index
  • ABOUT
    • About RePlay Magazine
    • Meet the Team
    • Cookie Policy
  • LINKS
  • CONTACT
Facebook X (Twitter) Instagram
Trending
  • Ohio Coin-Op Elects Directors at Annual Meeting
  • Dave & Buster’s New CEO Former Yum! Brands Exec
  • FEC Success Institute Heading to Myrtle Beach
  • Sacoa’s KwikPay to Help Ease Contactless Operations
  • Harkins Theatres Debuts BackLot FEC
  • Foundations Next Week Featuring Industry Experts
  • Arachnid’s Mike Gannon Retires After 42-Year Career
  • Jim Hines Returns to Univest
X (Twitter) Facebook RSS Instagram YouTube
RePlay Magazine
  • CURRENT ISSUE
    • Cover Story
    • Profiles – Companies, Products & People
    • Spotlight Feature
    • VR Spotlight
    • Favorites & Special Reports
    • Bob Cooney Special Reports
    • Editorial
    • Datebook
    • Columns
      • Q&A with AMOA
      • Q&A with AAMA
      • NOW TRENDING by Howard McAuliffe & Nick DiMatteo
      • George McAuliffe’s GAMEROOM GURU
      • Adam Pratt’s ENDGAME
      • Jack Guarnieri’s JERSEY JACK
      • Beth Standlee’s PARTY PROFESSOR
      • Clint Novak’s PRIZE PATROL
      • FUN ACROSS AMERICA
      • Frank Seninsky’s FRANK TALK
      • Tom Fricke’s REDEMPTION & THE LAW
      • Randy White GUEST ESSAY
  • INSTANT REPLAY
  • PODCASTS & VIDEOS
    • The RePlay Podcast
    • Machines, Myths & Legends
    • Older Audio/Video Archive
  • GET REPLAY
    • Subscriptions
    • Sample Copies
    • Order Back Issues
    • Index
  • ABOUT
    • About RePlay Magazine
    • Meet the Team
    • Cookie Policy
  • LINKS
  • CONTACT
RePlay Magazine
You are at:Home»Featured»VEX VR / ARC-Studios – December 2019
Vex Arena

VEX VR / ARC-Studios – December 2019

0
By RePlay Editor on December 1, 2019 Featured, VR Spotlight
VEX footprint
The latest product from VEX Solutions is the Vex Arena, which recently made its U.S. debut at IAAPA. It’s a free-roam, scalable attraction, meaning it can be as small as 4×4 meters (a 4-player setup at roughly 172 sq. ft.) or larger if an operator wants to accommodate more players.

Getting Lost in the Game

ARC-Studios Brings VEX to Life in U.S.

The Vex Arena just made its stateside debut at IAAPA, and the location-based entertainment industry is undoubtedly abuzz about the attraction.

Officially launched at IAAPA Expo Europe in September by the Belgian developers VEX Solutions, the new arena (plus the Vex Adventure platform) is brought to the United States by ARC-Studios, the Florida-based company that manufactures and distributes it.

“We’re one of the only VR attractions that comes from overseas, but we actually acquire all the parts here, put it together and offer full support,” said Lathan Gareiss, owner of ARC-Studios, which also custom fabricates laser tag arenas, escape rooms and other themed environments.

Vex Arena is a free-roam, scalable attraction, meaning it can be as small as 4×4 meters – which is a 4-player setup at roughly 172 sq. ft. – or larger if an operator wants to accommodate more players. They offer sizes to fit 6-player, 10-player and 12-player systems. Right now, there are four different ways to play. It’s basically one game with different modules. “Kind of like Fortnite in all the different ways you can play it.”

Essentially, same characters, different maps and gameplay. There’s Deathmatch, Team Deathmatch, Battle Royale and Archery, all developed by VEX.

Vex Adventure
Vex Adventure has been the company’s flagship VR system. It’s a small footprint as well, but uses backpacks. It also includes environmental and physical haptics and full-body tracking.

Vex Adventure, which made its debut at IAAPA Europe 2018, is the company’s other turnkey, small footprint attraction. It’s free roam, too, but uses backpacks. It also includes environmental and physical haptics and full-body tracking.

There are four VEX-developed games (two 15-minute games and two 30-minute games) called Mission Z, Rush Z, Temple Quest and Temple Party. The other is currently their only third-party game, Eclipse, a 45-minute escape room/VR hybrid experience made by Backlight Studio.

“Every one of our games has an escape room game puzzle-style to it,” he explained. “You can play it multiple times and go in a different direction. It’s comparable to The VOID, but at a fraction of the cost and space,” he said.

VEX will be developing at least one new game a year for both of its attractions. That’ll be in addition to upgrading modules on the existing games, and continuing work with third-party developers on more games as well.

“With these long games, you really get immersed in it,” Gareiss said. Plus, he noted, it’s easy to use for operators. The software is fully automated, and if there are issues, the operator gets a notice and a visual solution to reset the problems.

“Player immersion, small footprint and simple operation – three of the key components to a virtual reality attraction in an LBE facility,” Gareiss declared. VEX Solutions, with distributor ARC-Studios, thinks it brings the best of all worlds into its products.

Find out for yourself by visiting www.arc-studios.com and www.vex-solutions.com.

 

Lathan Gareiss Vex Adventure Vex Arena VEX Solutions
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
Previous ArticleDelta Strike Laser Tag – December 2019
Next Article Apple Industries / Face Place Photo Booths – December 2019

Related Posts

Bob Cooney – The Experience Economy 2.0

Fun Across America – Big Stone Miniature Golf and Putt Nation

Spotlight Feature – AMI’s Phantom Jukebox Small But Mighty

Leave A Reply Cancel Reply

You must be logged in to post a comment.

This site uses Akismet to reduce spam. Learn how your comment data is processed.







RePlay Logo

RePlay Magazine is a monthly trade publication covering the game center and route business. Since 1975, RePlay has been reporting on the equipment, people and trends that have made "coin-op" a fun and exciting business.

Get the FREE Instant RePlay Newsletter

Sign up and receive newsletters to keep you in the know.


© 2025 RePlay Magazine - All rights reserved. For permission to reproduce content, email editor@replaymag.com.
  • About
  • Privacy
  • Contact

Type above and press Enter to search. Press Esc to cancel.