Close Menu
  • CURRENT ISSUE
    • Cover Story
    • Profiles – Companies, Products & People
    • Spotlight Feature
    • VR Spotlight
    • Favorites & Special Reports
    • Bob Cooney Special Reports
    • Editorial
    • Datebook
    • Columns
      • Q&A with AMOA
      • Q&A with AAMA
      • George McAuliffe’s GAMEROOM GURU
      • NOW TRENDING by Howard McAuliffe & Nick DiMatteo
      • Adam Pratt’s ENDGAME
      • Jack Guarnieri’s JERSEY JACK
      • Beth Standlee’s PARTY PROFESSOR
      • Fun Across America
      • Frank Seninsky’s FRANK TALK
      • Tom Fricke’s REDEMPTION & THE LAW
      • Randy White GUEST ESSAY
  • INSTANT REPLAY
  • PODCASTS & VIDEOS
    • Machines, Myths & Legends
    • Podcasts
    • YouTube Videos
  • GET REPLAY
    • Subscriptions
    • Sample Copies
    • Order Back Issues
    • Index
  • ABOUT
    • About RePlay Magazine
    • Meet the Team
    • Cookie Policy
  • LINKS
  • CONTACT
Facebook X (Twitter) Instagram
Trending
  • Pace-O-Matic Award Goes to Larry Hilimire
  • GEMU Clawcade, Playground Opens in Metro Detroit
  • Let’s Play Hooky! Fun Center Opens Soon
  • Rilix Expands in Europe
  • Yoonique Releases LaBabies Plush
  • Big Month for Association Meetings, Industry Gatherings
  • Zelky’s Beach Arcade Expanding on the Boardwalk
  • CORD Financial Services Buys ATM Partner
X (Twitter) Facebook RSS
RePlay Magazine
  • CURRENT ISSUE
    • Cover Story
    • Profiles – Companies, Products & People
    • Spotlight Feature
    • VR Spotlight
    • Favorites & Special Reports
    • Bob Cooney Special Reports
    • Editorial
    • Datebook
    • Columns
      • Q&A with AMOA
      • Q&A with AAMA
      • George McAuliffe’s GAMEROOM GURU
      • NOW TRENDING by Howard McAuliffe & Nick DiMatteo
      • Adam Pratt’s ENDGAME
      • Jack Guarnieri’s JERSEY JACK
      • Beth Standlee’s PARTY PROFESSOR
      • Fun Across America
      • Frank Seninsky’s FRANK TALK
      • Tom Fricke’s REDEMPTION & THE LAW
      • Randy White GUEST ESSAY
  • INSTANT REPLAY
  • PODCASTS & VIDEOS
    • Machines, Myths & Legends
    • Podcasts
    • YouTube Videos
  • GET REPLAY
    • Subscriptions
    • Sample Copies
    • Order Back Issues
    • Index
  • ABOUT
    • About RePlay Magazine
    • Meet the Team
    • Cookie Policy
  • LINKS
  • CONTACT
RePlay Magazine
You are at:Home»Featured»VRstudios – August 2020
VRstudios Hoops Madness image 2

VRstudios – August 2020

0
By RePlay Editor on August 1, 2020 Featured, VR Spotlight

VRstudios Hoops Madness image 4Getting Physical with VRstudios Sports

Immersive Esports Creator Plans for Industry Shakeup

VRstudios, a leading provider of turnkey, commercial-grade VR systems and attractions for location-based entertainment venues, is heading up a new kind of virtual reality esports experience. Simply called VRstudios Sports, it’s built on their AMP (attraction management platform) framework and designed to turn competitive, real-world, physically active sports into immersive VR attractions.

The first title in the series, Hoops Madness, was officially launched at Amusement Expo 2020 in New Orleans – unfortunately, right as the U.S. went into shutdown mode. The game is available for up to 8 players on VRstudios’ ATOM (10×10 ft.) and FLEX (25×25 ft. to 40×40 ft.) systems, allowing for operator versatility.

Players compete in a matchup to see who will take MVP honors in the intense, fast-paced game. While realistic in an athletic sense, Hoops Madness is still in virtual reality, so players are also able to enjoy arcade game modes that can’t be duplicated in real life – or at home.

“We really focused a lot on the realistic ball-handling physics,” said Chanel Summers, VP of creative development. “There really weren’t any VR sports games for LBE, but we’ve seen the at-home markets and a lot of them were frustrating because of their lack of –– or poor –– physics,” she claimed.

Hoops Madness also exemplifies the “easy to learn, hard to master” concept so many providers are going for these days, she said. “VRstudios Sports is purpose-built for LBE. The games are replayable experiences with strong game design.”

Yoni Koenig, VP of sales and marketing, said the game is installed in a number of facilities and people are loving it. Summers added, “You’ll see it live in more locations, but many haven’t reopened or turned on their VR yet. I know it’s going to become extremely prevalent.”

VRstudios Hoops Madness image 3Active, skill-based and social VR esports experiences like Hoops Madness are at the core of VRstudios, which has been working on that type of hardware and content for more than six years now as one of the first players in the game, so to speak.

“We’ve been heavily invested in creating these kinds of active, skill-based games and products,” Summers said. “Now, we’ve brought actual, physical sports into virtual reality that can only be done in FECs.”

The company just announced a partnership with Fun Spot Trampolines that begins this month, when they’ll be providing the first of their new VR attractions. It’s the latest in a slew of industry relationships and custom content.

“We’re the company that all the big guys come to,” Summers boasted, noting partnerships with Dave & Buster’s, Universal Orlando, Cedar Fair Entertainment, Cineplex, Knott’s Berry Farm and Cartoon Network, among others. “Fun Spot just continues the list of really tremendous partnerships that we’ve been able to engage in.”

Koenig noted that Hoops Madness and other planned games for VRstudios Sports “really close the gap between sports and VR esports, adding, “We have a strong point of view that VR esports can shape FECs.”

Visit www.VRstudios.com to learn more. Chanel Summers also has an in-depth video presentation available at www.vimeo.com/425683440.

VRstudios Hoops Madness image 1

ATOM Chanel Summers Cleanbox Technologies FLEX VRStudios Yoni Koenig
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
Previous ArticleCompany Profile – Lyte.City & Device Charging Kiosks
Next Article Party Professor – August 2020

Related Posts

The Gateway from S&B/St. Louis Game Co.

Fun Across America – CJ Barrymore’s and The Breaking Point

Pace-O-Matic & Founder Michael Pace Celebrate Anniversaries

Leave A Reply Cancel Reply

You must be logged in to post a comment.

This site uses Akismet to reduce spam. Learn how your comment data is processed.







RePlay Logo

RePlay Magazine is a monthly trade publication covering the game center and route business. Since 1975, RePlay has been reporting on the equipment, people and trends that have made "coin-op" a fun and exciting business.

Stay up to date in between print editions with the Instant RePlay email newsletter! It's FREE!

We LOVE print magazines, especially our own, but news doesn't move just once a month. Instant RePlay to the rescue! Sign up and receive newsletters to keep you in the know.

Select list(s) to subscribe to


By submitting this form, you are consenting to receive marketing emails from: RePlay Magazine. You can revoke your consent to receive emails at any time by using the SafeUnsubscribe® link, found at the bottom of every email. Emails are serviced by Constant Contact

© 2020 RePlay Magazine - All rights reserved. For permission to reproduce content, email [email protected].

Copyright © 2014 ThemeSphere. Powered by WordPress.

  • About
  • Privacy
  • Contact

Type above and press Enter to search. Press Esc to cancel.