A new VR headset developed by VR Coaster and Sensics vies to increase attraction throughput, simplify ride operations and deliver a premium guest experience for theme parks utilizing the new technology. RideVR, the product of the collaboration, is meant to be an all-in-one VR headset that builds on years of tech and theme park experience.
These coasters combine VR with tangible forces, real drops and real airtime. The result, they say, is an exciting yet cost-effective way to upgrade existing rides. RideVR explains that they incorporate lessons learned from millions of guest experiences, and address a myriad of common concerns held by operators. The result, they add, is that throughput is optimized with features that shorten time between rides, allow ride operators to handle larger numbers of guests and more. Hygiene is addressed with inexpensive facemasks that are machine washable for reuse. Simply stated, they say the device isn’t your run-of-the-mill consumer hardware, and was designed with the hardships of mass use in mind. Finally, the headsets have a central control system that manages their battery life, monitors device health and more.
“Our work with dozens of theme parks led us to define exactly what we need from a great headset”, says Thomas Wagner, CEO of VR Coaster. “We found the perfect partner in Sensics to work with us to create this headset.”
“We combined VR Coaster’s operational experience with Sensics’ product expertise to meet the precise requirements of operators” says Yuval Boger, CEO of Sensics. “There is a gap between what consumer headsets deliver and what theme parks need. The new RideVR closes this gap.”
Select theme park customers will deploy the RideVR headset in early 2018. VR Coaster will provide more information at its booth at the IAAPA 2017 show in Orlando, Florida. Interested parties can also visit with Sensics at the CES show in Las Vegas in January 2018.